Friday 10 October 2014

Final Project: Platformer Character #1- Princess

A rebellious princess who clobbers any foul creature foolish enough to try and kidnap her

Unique Character Identifiers: 
Crown(H), Dress, Mace Weapon

Colour(s): 
Pink, Yellow

Design Notes: 
Princess was originally conceived as a ‘reverse-Mario’; basically, instead of getting kidnapped, the princess clobbers the bad guys and saves the world herself. From this basic concept, the character’s gameplay style, personality and general appearance seemed to flow naturally.

Design and Development sketches for Princess

Princess Final Concept

No comments:

Post a Comment