Wednesday, 13 November 2013

Redesign Case Study #3: Bomberman: Act Zero

Genre: Action
Developer: Hudson Soft
Publisher: Konami
Platform: Xbox 360
Release Date: August 3, 2006

Released at the dawn of the last console generation, Bomberman Act Zero was a radical reimagining of the classic Bomberman design. Abandoning the classic cartoonish look of White Bomber, the new game instead took inspiration from the original game's boxart and portrayed it's characters as mechanical cyborgs. It is clear that this departure was an attempt to make the series 'darker, grittier and edgier' so as to appeal to a more adult audience.

How did the Fans react?
The game has been universally reviled, by fans and critics alike, and is widely considered to be terrible in all it's aspects, from presentation to gameplay. In fact, there is some debate as to whether this game is in fact worse than the infamous Sonic 2006, which was released around the same time. It's clear that, unlike other redesigns like DMC: Devil May Cry, the negative reaction is due to the sheer poor quality of the game rather than the fact that they changed it. Needless to say, this particular incarnation of Bomberman has not been seen since...

Personal Verdict
Good lord, what fresh hell is THIS?! Seriously, look at it, it looks like gimp!
Honestly, this is one of the worst designs I've ever seen! It's awful!

2 comments:

  1. Replies
    1. It looks like a generic robot soldier mixed with a gimp suit. The result is hideous

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