Originally known as Just Add Monsters
Founded: March 2000
Key People: Mike Ball (chief technology), Nina Kristensen (chief development), Tameemi Antoniades (chief design), Jez San
Titles: Kung Fu Chaos (2003), Heavenly Sword (2007), Enslaved: Odyssey to the West (2010), DMC: Devil May Cry (2013)
Image Source: http://upload.wikimedia.org/wikipedia/en/9/9f/Nintheo.png
Ninja Theory are a Game Developer studio that specialise in storytelling, level design and visual design. Though they have only developed a few games, each one is visually stunning, with vibrant, breathtaking environments that capture the imagination, be they ancient Eastern battlegrounds, post-apocalyptic cities or even paranormal dimensions.
The same can also be said of their characters. Each one, from Heavenly Sword's Nariko to the various mechs in Enslaved, is easily identifiable at a glance and as vibrantly coloured as the environments. It's fair to say that whoever does their character designs knows what he's doing (though some would violently disagree in regards to DMC, but that's another matter altogether...)
Image Source: http://24.media.tumblr.com/02e50648e43c4925659ff6d14214a028/tumblr_mgozang7O51rblqwco4_1280.png
So now for the Verdict; does the art style in Ninja Theory's games result in better character design?
No
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