Assumption:
An interesting Aesthetic design leads to fundamentally better Character Design
I'll be honest, I'm not a big fan of photo-realistic games. I mean, sure, they do look great sometimes, but they often run the risk of diving headfirst into the uncanny valley and they have a bad habit of ageing terribly after only a short period of time. Conversely, more stylistic games are usually much easier on the eye and will often remain visually impressive many years after their release.
This has led me to believe that a game's aesthetic style may have a much greater impact on character design than previously thought. But is this the case?
...Well, there's only one way to find out, isn't there? It's research time!
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