Here we have a character design that didn't make it past the Development stage; the Hellhound. Name and design are fairly self-explanatory. It was originally supposed to be the 4th Horror character, but I realised once I'd finished it that it didn't really work and abandoned it in favour of the Eye-Maw
Sean Gannon MA Games Design
Sunday, 12 October 2014
Final Project: The Lost Character Design...
Labels:
Artwork,
Characters,
Final Project,
Hellhound,
Horror
Final Project: Horror Character #6- Cryptid
An alien predator hides in the dark corners of the universe, waiting to be discovered by its next prey…
Unique Character Identifiers:
Gaping Maw with no Face (H), Tongue (H), Wings
Colour(s):
Pale Green
Design Notes:
The Cryptid was essentially designed to be the next Xenomorph; an iconic horror monster for a science-fiction setting. Like the Plague Doctor, the Cryptid borrows some elements from other prototypes; its wings came from a fly-man design. The tongue was suggested by a friend and is meant to be how the creature ‘sees’. Instead of using sight or sound, it ‘tastes’ the air around it like a snake to detect its prey.
Design and Development sketches for the Cryptid
Cryptid Final Concept
Labels:
Alien,
Artwork,
Characters,
Cryptid,
Final Project,
Horror,
Practical
Final Project: Horror Character #5- Happy
A twisted mechanical monstrosity stalks an abandoned fairground…
Unique Character Identifiers:
Rusted Clown Mask (H), Buzzsaw/ Pincer Weapons, Spider Legs
Colour(s):
Rust, White, Red
Design Notes:
Happy’s design is the logical conclusion of combining three well-known fears: Clowns, spiders and homicidal robots. At the point when I came up with his initial prototype, I had already created a variety of others based on the other two, and upon trying to come up with ideas for the last one, I found that a combination of the three made for a terrifying design. He’s also heavily inspired by Babyface from Toy Story
Design and Development sketches for Happy
Happy Final Concept
Labels:
Artwork,
Characters,
Clown,
Final Project,
Happy,
Horror,
Practical,
Robot,
Spider
Final Project: Horror Character #4- Eye-Maw
A bizarre, twisted abomination of unknown origin…
Unique Character Identifiers:
Eye-in-Mouth (H), Chest Mouth, Hand Mouths
Colour(s):
White/ Pale, Red
Design Notes:
This weird creature is based on one of the early concepts for the Medusa redesign, which was itself inspired by the final boss from Resident Evil 4; both had a single, glaring eye staring out of a gaping mouth. It also draws inspiration from the Pale Man from Pan’s Labyrinth.
Design and Development sketches for the Eye-Maw
Failed early draft of final design
Eye-Maw Final Concept
Labels:
Artwork,
Characters,
Eye,
Final Project,
Horror,
Maw,
Practical
Final Project: Horror Character #3- The Plague Doctor
This insane doctor seeks out ‘patients’ to provide his cruel and unusual brand of mercy…
Unique Character Identifiers:
Bone Bird Mask (H), Hat (H), Executioner’s Axe
Colour(s):
Black, Bone, Red
Design Notes:
Obviously, the primary inspiration for this character is the medieval doctors who treated the bubonic plague; I found their appearance, particularly the bird masks, to be both memorable and unsettling. However, I also incorporated some elements from other prototype characters, including his weapon and the clothing on his lower body
Design and Development sketches for the Plague Doctor
Plague Doctor Final Concept
Labels:
Artwork,
Characters,
Final Project,
Horror,
Plague Doctor,
Practical
Final Project: Horror Character #2- The Reaper
The personification of death hunts for wandering souls in limbo…
Unique Character Identifiers:
Skull Head (H), Gaping throat Mouth, Sickle Arms
Colour(s):
Black, Bone
Design Notes:
As its name and general appearance suggests, the Reaper is very much inspired by the classic depictions of Death (the personification of it, not the act of dying). This mostly due to the fact that it was actually intended as a redesign of the Grim Reaper; it isn’t just inspired by Death, it’s actually my interpretation of the iconic personification of demise. Naturally, I wanted it to be as otherworldly as possible, hence the smoke-like body and gaping maw in it’s throat
Design and Development sketches for the Reaper
Failed Early Draft of Final Design
Reaper Final Concept
Labels:
Artwork,
Characters,
Death,
Final Project,
Horror,
Practical,
Reaper
Final Project: Horror Character #1- Sharkopath
The ocean’s perfect killing machine now walks on land…
Unique Character Identifiers:
Gaping Jaws (H), Shark Body, Pincer-like Legs
Colour(s):
Blue-Grey, Bloody Red
Design Notes:
The idea for the Sharkopath came when I asked a friend for ideas of what people are scared of. He mentioned how some are scared of things attacking them from underwater, which made me immediately think of the iconic Great White Shark. This in turn led me to the popular and terrifying notion of a shark that could follow you onto land. I also added a couple of elements to make it more horrifying, namely scarring around the mouth and hollow eyes.
Design and Development sketches for the Sharkopath
Sharkopath Final Concept
Labels:
Artwork,
Characters,
Final Project,
Horror,
Land Shark,
Practical,
Sharkopath
Subscribe to:
Posts (Atom)