Thursday, 12 June 2014

Classic Monsters Conclusion

Ok, so I've spent the last couple of months taking various monsters from fiction and reinventing them. Now that that's done with, let's take a moment to talk about what I've learnt from this project.
If nothing else, I feel this project has more or less validated my Iconic Character Design Theory (Iconic Character = Number of Unique Characteristics, 1 around head + Limited Colour Palette) as the majority of the redesigns are still recognisable as the original 'monsters'. The exception, of course, was the Jabberwock, whose design is not totally defined in it's original source to begin with. In my defence, it's inclusion was suggested by Josh, whereas the others were chosen because their original designs fit the criteria. But, no use crying over spilt milk; the fact is I did a Jabberwock redesign and despite my grumblings it does have some traits from the original.

So, to summarise, the character traits of these monsters are as follows:-

Jabberwocky
Characteristics: 'Fiery' eyes (Head), large claws, whiskers/ hair tendrils (Head), wings/ wing-like sails
Colour: Variable (Jabberwocky colour isn't mentioned in source)

Cthulhu
Characteristics: Octopus/ Squid face (Head), wings, humanoid body
Colour: Green

Medusa
Characteristics: Snake hair (Head), snake lower body
Colour: Variable (Medusa doesn't really have a defined colour scheme)

Devil
Characteristics: Horns (Head), wings, pointed tail, trident, goat legs (optional)
Colour: Red

So... yeah, this project basically went as expected and proved I wasn't talking out of my arse.
The next project will be the final one and will focus on me using this Iconic Design Theory to design some original characters. Beyond that though.... I'm still working on the details. Watch this space.

Devil Redesign mk II

Ok, my final project not going particularly smoothly at the moment, so I found some time to go back and redo my Devil redesign in the meantime. Behold the fruits of my labour:-
As you can see, I kept the legs, tail, arms and the pose, but altered the chest, head and the wings.  The head and horns are based on some of my earlier sketches (you can see those on the previous post), while the wings are inspired by the Angel of Death from Hellboy II. The end results a lot less artsy-fartsy than the previous one and personally I think it turned out a lot better as a result.

That about covers it really. Hopefully I'll have some newer work to show with my next post.